Project: Birmingame Cancer MicroEnvironment Simulation
Role: Instructional Designer/Developer
Year completed: 2016
Software/languages used: Unity 5.0
Description: The purpose of this simulation is to provide an interactive way to understand one of the most complex concepts in cancer biology: the tumor microenvironment.
Solution: We developed a 3D environment that allowed the player to roam around the microenvironment as an avatar. Toggle allowed the player to peel away layers of the environment and study each individually.
Client: Birmingame Cancer Research