Cancer MicroEnvironment Simulation

Project: Birmingame Cancer  MicroEnvironment Simulation
Role: Instructional Designer/Developer
Year completed: 2016
Software/languages used: Unity 5.0

Click here to sample the game.

Description: The purpose of this simulation is to provide an interactive way to understand one of the most complex concepts in cancer biology: the tumor microenvironment.

Solution: We developed a 3D environment that allowed the player to roam around the microenvironment as an avatar.  Toggle allowed the player to peel away layers of the environment and study each individually.

Client: Birmingame Cancer Research





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